Mike Schaeffer's Weblog
Fri, 27 May 2005
I just found about it, but I already think it might end up in vCalc. Anti Grain Geometry is a open source 2D rendering library with a
very liberal license. The feature set looks pretty comprehesive: it supports anti-aliasing, affine
transforms, sub-pixel resolution, and alpha blending. Even better, it's designed as a lightweight set of
C++ classes, so it shouldn't bloat or slow down vCalc too much. About the only hole is that it doesn't
have any kind of built in text rendering; However, even there there are are detailed instructions for
using the Windows True Type renderer to generate glpyhs.
All I need now is time...

reddit this! Digg Me!
All I need now is time...

reddit this! Digg Me!